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How many Hits do you start with? I can't find anything but the image below, which I don't understand AT ALL. 

Does it mean (for example) if I have a point in PRPHT I have 2 Hits but if I have a point in FRGMNT I have 5 Hits? If I have points in multiple things, do I just use the highest one? What about if (for example) I start with DLVR 2 but get FRGMNT 1 later? Do I jump to 5 Hits in addition to the 1 Hit every 3 LVLs? Or am I completely misunderstanding what's supposed to be communicated here? 


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I typically go with whatever is highest (unless you want things to be more difficult/fragile, and then go with the lowest value you have a level in).

But yes, you'd be correct! Taking a level in a different class can be a nice bump to hits if you want it (though again, this is also a lever you can adjust in your own games to vary difficulty, which I should have explained more fully in the text, just slipped through the cracks). Probably something I'd address more fully if there's ever a revised edition or something.

Awesome! Thank you for the quick response!

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i actually ran this on my stream last night, Youtube version of the game will be up tomorrow and my own review in a few days! loved it!

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Oh awesome! Feel free to link the video here for others to see, if you want!

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If you've ever read Rendezvous with Rama, by Arthur C. Clark, you'll know megastructures as a genre trope are rad as hell. DEATH GRIND!! MEGASTRUCTURE is like that story cranked up to 13, with sleek transhumanism and darkwave aesthetics. Same feels as Rowan Rook & Decard's Orc Borg, but a little less slapstick, and a little more cyberpunk dystopia. This game is absolutely worth your time and attention.

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Any chance of a print-friendly version of the character sheet?

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I'll get one up shortly!

Thanks.