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Into the Riverlands
A downloadable game
Enter the Riverlands
The Riverlands rests at the heart of the world. A great current of life and movement that winds and weaves its way through the mountains and valleys of the central continent. The Riverlands stretch from the south to the far north, acting as the lifeblood of continental travel and trade.
The Riverlands are a region of vibrancy and mystery. A colorful mosaic of peoples that call it home, and the strange twilight forest that surrounds it.
They say the waters of the Riverlands flow through the veins of its peoples; the coursing of their blood a reflection of the racing currents all around them. All manner of peoples can be found along the water banks, the lake shores, the wetlands, and forests. Millennia of travel along the rivers have led to a mosaic of cultures and traditions found nowhere else. From the heron-fishers of the Summer Lakes, the famed astrologers of the Blue Fens, to the many nomadic boat-folks, all call this land home.
Explore the bustling and vibrant City of Bridges, the mysterious and primeval Forest, the distant and crumbling Empire, and even further afield. Inside you can find;
- 26 unique system neutral backgrounds. From a river-sailing Small Captain, to a mysterious Godmaker, each background provides a glimpse into the world.
- Lists of people, places, tokens, rituals, and treasures. Will you explore the Upper Market of the City of Bridges, seek a Ghost Adder-Stone from deep within the Forest, or stumble upon the secrets of Dusk's Landing?
- 11 random tables, including rumors, encounters, items, characters, locations, and more.
Slot the Riverlands into a preexisting campaign, or use it to inspire a wholly new one in the system of your choice.
In order to download this game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:
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I think Into the Riverlands...is a perfect example of how to straddle the line between lore-dump and plot hook, a text that’s full of interesting, weird details that provoke far more questions than it answers. In twenty short pages, Riverlands describes a fantasy world of crumbling empires, thriving cities, and awe-inspiring forests, while leaving off loose ends and lingering questions ripe for answering through play. While it still has plenty enough substance to draw a map, it’s absolutely full of ambiguous Proper Nouns that will have you saying, “Oh shit, I can do something wild with this.”