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The TOWER is a POST_human MEGASTRUCTURE. It was constructed by the ARCHITECTS a billion years ago, and will last for a billion more. It stretches the entire length of a roaring galactic arm. 

The TOWER is under siege by the ravenous FRACTALDEATHMACHINE, a malignant physi-digital force that is violently converting all remnants of POST_humanity into perfect and final MACHINE!!GODS.

DEATHGRIND!!MEGASTRUCTURE is hypersaturated, bright, and harsh. Yawning impossible spaces. Extreme dangerous verticality. Scale measured in light years. It is a digital-physical world. There is very little boundary between machine and flesh. It is a loud and whirling world. A violent but vibrant maelstrom of constant movement and strange evolution. Each new place is more bizarre than the last. 

If you let it, the TOWER will GRIND YOU UP.

DEATHGRIND!!MEGASTRUCTURE is a post-human, science fiction role-playing game inspired by Tsutomu Nihei's BLAME! and built on the Together We Go system. 

Play as different POST_human FORMATS as you delve the dangerous LAYERS of the TOWER megastructure and explore the factions of the CTY_enclave, the massive habitat on a crash course through the TOWER as it flees the ever-encroachingFRACTALDEATHMACHINE. 

DEATHGRIND!!MEGASTRUCTURE features;

  • 4 character backgrounds and 4 character classes tuned to the weird post-human scale of the TOWER. 
  • 4 example LAYERS to grind up characters
  • 6 strange FACTIONS
  • Rules for generating the ever-shifting CTY_enclave
  • Dangerous HOSTILES, random encounters, gear, items, and more

SUBLIME DELETION IS IMMINENT.

This work is based on Down We Go (downwego.games), and licensed for our use under CC BY 4.0 International.

This product is not associated with Plus One Exp or Apes of Wrath.

DEATHGRIND!!MEGASTRUCTURE uses graphics from the Lone Archivist Graphic Packs 01 & 02 which can be found at lonearchivist.itch.io.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(40 total ratings)
AuthorOstrichmonkey Games
GenreRole Playing
TagsDark, Sci-fi, together-we-go, Tabletop role-playing game

Purchase

Buy Now$8.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $8 USD. You will get access to the following files:

DEATHGRINDMEGASTRUCTURE 28 MB
DEATHGRINDMEGASTRUCTURE - PF Character sheet.pdf 35 kB
DEATHGRIND!!MEGASTRUCTURE.epub 19 kB

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Development log

Comments

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How many Hits do you start with? I can't find anything but the image below, which I don't understand AT ALL. 

Does it mean (for example) if I have a point in PRPHT I have 2 Hits but if I have a point in FRGMNT I have 5 Hits? If I have points in multiple things, do I just use the highest one? What about if (for example) I start with DLVR 2 but get FRGMNT 1 later? Do I jump to 5 Hits in addition to the 1 Hit every 3 LVLs? Or am I completely misunderstanding what's supposed to be communicated here? 


(+1)

I typically go with whatever is highest (unless you want things to be more difficult/fragile, and then go with the lowest value you have a level in).

But yes, you'd be correct! Taking a level in a different class can be a nice bump to hits if you want it (though again, this is also a lever you can adjust in your own games to vary difficulty, which I should have explained more fully in the text, just slipped through the cracks). Probably something I'd address more fully if there's ever a revised edition or something.

Awesome! Thank you for the quick response!

(+2)

i actually ran this on my stream last night, Youtube version of the game will be up tomorrow and my own review in a few days! loved it!

(+1)

Oh awesome! Feel free to link the video here for others to see, if you want!

(2 edits) (+2)

If you've ever read Rendezvous with Rama, by Arthur C. Clark, you'll know megastructures as a genre trope are rad as hell. DEATH GRIND!! MEGASTRUCTURE is like that story cranked up to 13, with sleek transhumanism and darkwave aesthetics. Same feels as Rowan Rook & Decard's Orc Borg, but a little less slapstick, and a little more cyberpunk dystopia. This game is absolutely worth your time and attention.

(+1)

Any chance of a print-friendly version of the character sheet?

(+1)

I'll get one up shortly!

Thanks.